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AI Insights · Timothy · October 2021

Top 5 Toddlers Games on Android in Italy Q3 2021

Discover the performance trends of the top 5 toddlers games on Android in Italy during Q3 2021, including downloads, revenue, and active users.

Top 5 Toddlers Games on Android in Italy Q3 2021

In the third quarter of 2021, the top 5 toddlers games on the Android platform in Italy showed varied performance trends in weekly downloads, revenue, and active users. Here's a closer look at each game's metrics:

My Talking Angela 2 from Outfit7 Limited saw a significant rise in weekly downloads at the start of the quarter, reaching around 78K in mid-July. However, downloads gradually declined, dropping to approximately 10K by the end of September. The game's weekly revenue peaked at about $539 in mid-August before stabilizing around $436 by the end of Q3. Active users followed a similar trend, with a high of about 176K in early August, decreasing to roughly 56K by the end of the quarter.

PK XD: Fun, friends & games by Afterverse Games maintained a relatively stable number of weekly downloads, fluctuating between 14K and 19K throughout the quarter. Weekly revenue showed an upward trend, peaking at approximately $2.7K in mid-September. Active users remained robust, averaging around 240K to 270K, with a slight peak of 273K in mid-September.

My Talking Tom Friends, also from Outfit7 Limited, experienced steady weekly downloads, ranging from 8K to 18K. Weekly revenue reached a high of about $394 in early August, ending the quarter at $161. Active users showed strong engagement, peaking at 299K in early August and gradually decreasing to approximately 244K by the end of September.

My Talking Tom 2 by Outfit7 Limited exhibited consistent weekly downloads, maintaining figures between 7K and 14K. The game's weekly revenue peaked at $607 in mid-August, with a gradual decline to around $311 by the end of September. Active users remained stable, averaging around 160K to 170K throughout the quarter.

Lastly, Toca Boca Jr from Play Piknik saw its highest weekly downloads at approximately 16.8K in early August, with a slight decline to around 8.6K by the end of September. The game did not generate any reported revenue. Active users peaked at 69K in early August, gradually decreasing to around 48K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021